AI Insights · Timothy · January 2022
Top 5 Word Puzzle Games in Spain Q4 2021 Performance
Discover the performance metrics of the top 5 word puzzle games in Spain during Q4 2021, focusing on weekly downloads, revenue, and active users.
The final quarter of 2021 saw notable performances from the top 5 word puzzle games on a unified platform in Spain. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.
Words of Wonders: Crossword maintained a stable performance throughout the quarter. Weekly downloads peaked at around 31K in the week of November 1, while weekly revenue showed a slight increase towards the end of December, reaching approximately $1.8K. The game also saw consistent weekly active users, starting at 193.9K and ending the quarter at 226.6K.
Scrabble® GO - New Word Game from Scopely, Inc. experienced a significant rise in weekly downloads early in the quarter, peaking at 5.5K in mid-October. Though the weekly revenue was modest, it saw a gradual increase, ending the quarter at around $687. Weekly active users saw a peak at 84.4K in mid-October but settled at approximately 70.4K by the end of December.
Word Crack: Board Fun Game by Etermax experienced a notable increase in weekly downloads, especially in the final weeks of December, hitting a peak of 3K. Weekly revenue also showed a positive trend, ending the quarter at approximately $460. Weekly active users remained relatively stable, fluctuating slightly but ending the quarter close to 16.5K.
CodyCross: Crossword Puzzles from Fanatee showed a substantial surge in weekly downloads towards the end of December, reaching approximately 16.8K. The revenue also increased significantly, peaking at around $437 in the same period. Weekly active users saw a dramatic rise, starting from 55.4K and ending the quarter at 70.9K.
Word Life - Crossword puzzle by Socialpoint had a varied performance with a notable peak in weekly downloads at around 8.8K in mid-October. Weekly revenue remained relatively steady, with minor fluctuations, ending the quarter at approximately $212. Active users saw a gradual increase, peaking at 38.3K in mid-October and ending the quarter at 32.2K.
These insights are indicative of the dynamic nature of the mobile gaming market in Spain. For more detailed analytics and insights, visit Sensor Tower.